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| "Oh please, Mike, don't drag me to see The Expendables 2! Stallone's plastic surgery scares me!" (Photo source: wait, was that slutty?) |
Two weeks ago, Disney XD accidentally leaked on iTunes a different Motorcity episode from the one that premiered that week ("Vendetta"). The channel corrected its mistake and immediately deleted from iTunes the incorrect episode, which I bought and before its removal, I had watched, thinking it was the episode that premiered on Disney XD the night before because DirecTV was temporarily inaccessible at my apartment that week. "Fearless" centers on the cowardice of Chuck, the conscience of the Burners team, as well as Mike's constantly whimpering hacker best friend, and I won't fully discuss "Fearless" until after Disney XD airs it, out of respect for the Disney/Titmouse show's staff, who have been reading this blog (thanks for the retweets!). Motorcity fans on Tumblr who caught "Fearless" on iTunes are also refraining from spoiling the episode for the same reason.
Disney XD is apparently airing episodes out of order on broadcast TV as well. Motorcity isn't a serialized show, but sometimes, the reshuffled episode order results in inconsistencies in character development like in the latest episode, "Blond Thunder." It was clearly produced before "Vendetta" because Mike is far less familiar with--and a little more irritated about--the quirks of the Duke of Detroit in "Blond Thunder" than in "Vendetta." Mike accidentally pisses off the Duke again, and this time, it's over car parts the Duke won't allow Mike to take from his junkyards without his permission.
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| (Photo source: wait, was that slutty?) |
If Chuck loses, Mike will hand over his cherished car Mutt to the Duke. If Chuck wins, the Burners get unlimited access to the Duke's junkyards. There's one problem: Chuck doesn't know how to drive, which he finally reveals to Mike, who promises to keep it a secret from the other Burners, and Chuck has only three days until the race to brush up on his driving.
Cars are outlawed in future Detroit, so Chuck's inability to drive is a common thing in the city, but he'd rather keep it a secret from his racer friends because he doesn't want to be ridiculed and ostracized by them, especially Texas, whom Chuck doesn't specifically mention. The jumpsuited and cocky Burner doesn't think much of Chuck, as we've seen in one of Texas' amusing fantasy sequences early in the show's run, and he'd probably want Chuck thrown off the team if he found out.
Texas' dislike of Chuck is understandable. He can be a grating character when his Cringer-from-He-Man-style mewling is turned up to 11 like in "Blond Thunder." At one point while training Chuck for the race, Mike asks him, "Is screaming really necessary?," and he responds with "It's my process!!" ("Fearless" also deals with Chuck's confidence issues but is a little more enjoyable than "Blond Thunder" because his whimpering is kept to a minimum, for reasons I can't wait to discuss when "Fearless" finally airs.)
After the Warriors-style hijinks of "The Duke of Detroit" and the intriguing pathos of "Vendetta," not much is at stake in "Blond Thunder," other than Mutt. But even when it's a low-stakes episode of Motorcity, the series never stops being visually inventive. "Blond Thunder" opens with a wonderful visual gag where a race that appears to be taking place on the Burners' test track turns out to be an R/C car race inside Jacob's kitchen. The competitions against the Duke's drivers may be a nightmare for Chuck, but for the rest of us, they're a stunningly animated feast for the eyes, like all the other action sequences on this show (they're not really as incomprehensible as some viewers have complained). Every cel on Motorcity is such a gorgeous work of art that I like to stare at one for a minute or two, via vidcap or freeze-frame. Let's do that now. I'll wait.
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| (Photo source: wait, was that slutty?) |
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| (Photo source: Clarke Snyder) |
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| (Photo source: wait, was that slutty?) |
***
I never understood why Racebending.com, a group of Asian American fans of Avatar: The Last Airbender that I first encountered face-to-face while attending a convention to take part in promoting the first Secret Identities graphic novel, was so protective of the original show during its protest of M. Night Shyamalan's much-maligned live-action adaptation and its whitewashed cast of heroes. The animated saga about superpowered martial arts dynamos who can control or "bend" either water, earth, fire, or air--the most powerful of these "benders" is known as the Avatar--always looked to me like another Firefly. In other words, it's another sci-fi or fantasy show set in an Asian milieu but with no major Asian characters, which makes about as much sense as Woody Allen's frequently black people-free vision of New York. So I never cared for the A:TLA franchise, which has been scoring huge ratings on Nickelodeon in its current incarnation, the sequel series The Legend of Korra.
Because of Korra's popularity, I've decided to cover its two-part season finale, "Skeletons in the Closet/Endgame," which meant I had to acquaint myself with the show. I went back and caught Korra's ninth and 10th episodes before viewing the finale and was surprised to discover that Dante Basco was voicing a descendant of a heroic character he played on A:TLA and a Korra character was named after Mako as a shout-out by creators Michael Dante DiMartino and Bryan Konietzko to the legendary actor, who worked on A:TLA before he died. So both A:TLA and Korra aren't completely colorless, although it's too bad the pro-bending athlete character who inherited Mako's name (and is voiced by Bud Bundy, of all people) is such an uninteresting douche. The title character (Janet Varney), a hotheaded and immature yet somehow still-likable heroine, deserves a better love interest.
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| (Photo source: lagunamov) |
One of the most enjoyable touches that DiMartino and Konietzko have added to Korra to distinguish it from A:TLA is the 1920s steampunk setting, which has resulted in rousing action sequences that pit the benders against machines, like the "Endgame" sequence in which Basco's General Iroh faces off against the Equalists' biplanes. Iroh's takedown of the pilots is badass even though it rehashes the old '80s G.I. Joe copout of showing defeated pilots parachuting to safety instead of falling or crashing to their deaths. (In the early '90s, Batman: The Animated Series temporarily carried on G.I. Joe's tradition of avoiding death with its scenes of thugs falling from Gotham City architecture and landing safely in the sea or on some sort of cushion, although by the time of B:TAS' "Off Balance" episode, the producers must have stopped caring about pleasing Fox's Standards & Practices and snuck in a terrorist double-suicide in "Off Balance.")



























