Previously: The Middleman: The Doomsday Armageddon Apocalypse,
Adrenaline and Bumperboy and the Loud, Loud Mountain.
My rundown of the graphic novels and TPBs I bought at Comic-Con concludes with two recent projects from IDW, which quickly became the comics publisher whose releases I've been looking forward to the most because of its ambitious reprints and high-quality revivals of properties like
Star Trek and
Doctor Who.
I picked up
Classic G.I. Joe Volume 1 at the IDW booth because I was looking for a comic that veteran Marvel and DC letterer (and friend and mentor to several of us
Secret Identities creators) Janice Chiang worked on and could sign for me at Comic-Con, and the TPB happened to contain an issue lettered by Janice. She then brought me over to another former Marvel letterer, Rick Parker, to have him sign the TPB because his work appeared in the collection too.
I never was an avid reader of Marvel's
G.I. Joe comics, although
I bought some issues of the mothership and a couple of its spinoffs when I was a kid. I was more familiar with the Sunbow animated series, which hasn't exactly aged well. Even when I watched
G.I. Joe and
Transformers back-to-back after school, I thought the animation on both those Sunbow shows sucked. The constantly choppy character movements made
the crappy made-for-TV Popeye shorts from the '60s look like Richard Williams cartoons. Because the Sunbow series was essentially a 29-minute toy commercial (subtract one minute for the "Knowing is half the battle" PSA, which was devoted to giving safety tips or warnings about creepy guys in white vans instead of selling toys), most of
G.I. Joe's episodes were forgettable and silly, except for one: the Steve Gerber-penned "There's No Place Like Springfield," an eerie two-part ep about
Jack Nicholson's Shipwreck's awakening from a seven-year coma that was inspired by
The Prisoner (Shipwreck's home address at "Number Six Village Drive" was a shout-out to that famously surreal show). The downbeat tone of the ep and the images of Shipwreck's wife, daughter and friends melting into grey goo blew my mind when I was a kid and
scarred other kid viewers for life.
The Marvel comics were intended to sell toys too, but the writing in those comics tended to be much better than the writing on the cartoon, thanks to regular scripter and G.I. Joe action figure dossier writer Larry Hama, a real American hero, especially to
Secret Identities contributors who dug that an Asian American was at the helm of Marvel's finest-written toy-based title (also the first comic ever advertised on TV). The Vietnam vet-turned-comics scripter's military expertise added authenticity and grit to the comics and kept them more grounded than the cartoon, where nobody died,
Star Wars-style lasers replaced bullets and Cobra was about as dangerous and menacing as Colonel Klink and Sergeant Schultz. That's why the late Gerber's despair-filled "Springfield" was such a stunner back in 1985--the cartoon ditched its usually campy tone for once, added some much-needed menace to Cobra and incorporated a storyline from the comics, the Joes' discovery of a Cobra base disguised as an idyllic, all-American suburb called Springfield.
The standout 1983 G.I. Joe issue that introduced Hama's Springfield--a town that's as rotten-at-the-core as Matt Groening's Springfield--is included in
Classic G.I. Joe Volume 1, which collects the first 10 issues of the original 1982-1994 Marvel comic, most of them drawn by '70s
Incredible Hulk artist Herb Trimpe in the classic '60s/'70s Marvel style. My tastes in espionage comics lean towards the more adult
Queen & Country and
Sleeper, so I found the dialogue in these early '80s
G.I. Joe issues to be on the hokey side. Despite the hokey one-liners, as the Topless Robot blog noted last year, the original comic still kicks its cartoon counterpart's ass. Scarlett--the lone female Joe in these earlier issues, before Hasbro added Cover Girl and Lady Jaye to the cast--gets a bunch of thrilling take-charge moments in the 1983 issue that Janice lettered, a Mike Vosburg-drawn story in which Scarlett is assigned to protect a diplomat who's being targeted by Cobra (another highlight of the TPB, as well as one of the few issues in the collection that didn't involve either Hama or Trimpe).